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SinCrust

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Nothing new or interesting for the shot them up genre. The game shows a lot of laziness since you fight the same boss over and over again, just with a different size, but with the same background and your ship also stays the same from start to finish. Seeing your ship getting upgrades or new enemies in between waves and different bosses would've been pretty neat, and even if I had some fun from playing this I felt like I was replaying the same thing over and over again. It could be a lot better.

GroZZleR responds:

Financial constraints at the time prevented me from being able to afford an artist that could create all unique bosses and scenery. It was half gameplay decision and half cost cutting measure. I appreciate the honest feedback and agree that this one needed more time in the oven.

A fan of obscure cinema and video games who spends most of it's time lurking the internet.

Age 32, Male

Just a mad man.

Somewhere in Mexico.

Mexico.

Joined on 12/1/09

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